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5150 two hour wargames
5150 two hour wargames










  1. 5150 TWO HOUR WARGAMES UPDATE
  2. 5150 TWO HOUR WARGAMES SERIES

I plan on making some paper stands to represent tanks and mechs so that I can play large battles with this system. The mechs seem at first glance a little too powerful but I will need to play some more games to be sure.Īs I wrote at the start of the post, these are my first impressions after some "test battles." The streamlining of the rules, compared to Star Army, results in a very fluid game. Both are stand-alone games that share the same mechanics, but where Star Army is all about planet bound combat, Star Marine covers combat on hostile planets, boarding actions in space, and covert Missions in out of the way places. I guess that is good, in a sci-fi game of combined arms. 5150 Star Marine is the fully compatible companion book to 5150 Star Army 2nd Tour. Still, I got the overall feeling that each type of force (infantry, vehicles and mechs) has their role and advantages on the battlefield. Vehicle traits are more abstract in 5150 Battalion Commander than in some other sci-fi rules. I also played some quick battles between tanks and between mechs, and tried some encounters between tanks and infantry just to learn the rules for overrun and close assault. There are three basic scenarios- patrol, attack and defend, which are each altered by a system for randomly laying out the board as well. Each figure represents one man, alien or vehicle. This game has a strong focus on military skirmishes of up to about a company, with a platoon being more typical.

5150 TWO HOUR WARGAMES UPDATE

Each game did not take longer than an hour, and that is while I was learning the rules. 5150: Star Army is a rewrite and update of the military and bugs sections of the original 5150. Things like the new In Sight system, item system and building rules were presented but, at times, there was little 'glue' between them.

5150 TWO HOUR WARGAMES SERIES

In the first game, the Hishen panicked after losing a squad (in a series of failed crisis tests.) The second game was a lot closer: the Star Army was left with the platoon leader team and one squad. When that book was released in 2012, it showcased many of the newer rules for Two Hour Wargames products.

5150 two hour wargames

Created and developed by Ed Teixeira, they are constantly expanding their range and cover everything from fantasy, gladiatorial combat, WW2. I played two games pitting a platoon of Hishen against a platoon of Star Army, each of them with a heavy machine gun team. Everyone has their favourite set of rules that they usually spend most of their time on in one way or another and for me it is, far and away, those offered by Two Hour Wargames or THW. The latest news and releases from Two Hour Wargames AKA Two Hour Games.












5150 two hour wargames